Baba Yada - Rise of the Tomb Raider #16 ( PC ) ( PLP )

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Rise of the Tomb Raider
Category:
Let's Play
Duration: 45:05
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From Wikipedia, the free encyclopedia

Developer(s)
Crystal Dynamics
Publisher(s)
Microsoft Studios (Xbox)
Square Enix[a]
Director(s)
Noah Hughes
Brian Horton
Daniel Neuburger
Producer(s)
Rose Hunt
Designer(s)
Jason Botta
Michael Brinker
Programmer(s)
Scott Krotz
Steve Austin
Artist(s)
Brenoch Adams
Writer(s)
Rhianna Pratchett
Composer(s)
Bobby Tahouri
Series
Tomb Raider
Platform(s)
Xbox 360
Xbox One
Windows
PlayStation 4
macOS
Linux
Stadia
Release
November 10, 2015
Genre(s)
Action-adventure
Mode(s)
Single-player, multiplayer

Rise of the Tomb Raider is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix. The game is the eleventh main entry in the Tomb Raider series, the sequel to the 2013's Tomb Raider, and is the second instalment in the Survivor trilogy. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials.

Development of Rise of the Tomb Raider closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with the team reducing the number of quick time events and introducing more puzzles and challenge tombs. The team traveled to several locations in Turkey, including Cappadocia, Istanbul and Ephesus, to design Kitezh. Rhianna Pratchett returned as the game's writer while Bobby Tahouri replaced Jason Graves as the game's composer. Camilla Luddington returned to provide voice and motion-capture work for Lara. Powered by the Foundation engine, the game was also developed by Eidos-Montréal and Nixxes Software.

Rise of the Tomb Raider was announced at E3 2014 by Microsoft Studios. It was revealed as a timed exclusive for Xbox 360 and Xbox One at Gamescom the same year, which sparked criticism from the gaming press and community. The game received generally positive reviews, with critics praising its graphics, gameplay, characterization, and abundance of content, but some reviewers felt that the game did not take enough risks. As of November 2021, the game had sold around 11.8 million copies. Several downloadable story and content additions have been released for digital purchase. Square Enix released the game for Windows and PlayStation 4 in 2016. A sequel, Shadow of the Tomb Raider, was released in September 2018.







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Lets play
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playthrough
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HD
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RTX 3060 Ti
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Rise of the Tomb Raider
Tomb Raider



Other Statistics

Rise of the Tomb Raider Statistics For Preed

At present, Preed has 1,666 views spread across 48 videos for Rise of the Tomb Raider, with the game making up 22 hours of published video on his channel. This makes up less than 0.85% of the total overall content for Rise of the Tomb Raider on Preed's YouTube channel.