Backlog Resolution: Septerra Core Part 22
Left with a riddle to solve and little direction otherwise, Maya and her team decide to strike back at the most accessable target in Doskias' fleet: The force occupying Wind City. With the assistance of Layla, Lobo, and Corgan, Maya seeks out the remaining members of the Holy Guard to gather the necessary forces to take back the City.
Brian "BMAN" Babendererde, lead designer of Septerra Core, wrote a multipart retrospective on the creation of the game for it's 20th anniversary in 2019. You can read it starting at https://twilighttangents.com/septerracore-legacy-of-the-game-part-01/
Septerra Core: Legacy of the Creator is a console style role playing game released in 1999 by Valkyrie Studios and Monolith Productions. Developed in the late 90s and likely inspired by games like Chrono Trigger and the Final Fantasy series, the game tells the story of Maya as she works with her allies to save the clockwork world of Septerra. With game systems that will be second nature for many JRPG fans and the option for full mouse control, Septerra Core brought the experience of console RPGs to the PC at a time when that wasn't so common as it is today. It might not be an all-time great, but it's certainly interesting and worth a look.