Normal Baking Process with CC5 HD Characters | Character Creator 5 Tutorial

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In this tutorial, we'll show you how to preserve surface details created by HD Morph sliders by baking them from higher to lower subdivisions. All the details on the second subdivision can be transferred to the lower subdivisions as normal maps without losing any detail quality.

🔗 Check CC5 page → https://www.reallusion.com/character-creator/
🔗 Check full list of CC5 tutorial →    • Character Creator 5 Tutorials  
🔗 Check CC5 all features on Reallusion forum → https://discussions.reallusion.com/t/character-creator-5-cc5-is-officially-launched/14970

00:21 HD Morph Contents
03:36 Bake SubD Normal Maps
05:33 Link SubD Normal Map
06:53 Wrinkle Normal Baking

*Note: Assets shown in this tutorial serve only as reference material.

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#cc5 #hdcharacter #bakenormal




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