Baldur's Gate 3 - Solo Monk - Honour Mode - No Explosives / DPS Scrolls / All Major Bosses
[Timestamps]
Start - [00:00]
Gith Patrol - [01:04:55]
Gnolls - [01:23:35]
Raphael #1 - [03:02:18]
Gith Creche - [03:11:42]
Hag - [03:32:00]
Spider Matriarch - [03:36:36]
Bulette / Spectator - [03:40:33]
Gith Inquisitor - [04:00:00]
Nere - [04:23:16]
Grymforge Titan - [04:30:37]
Gerringothe Thorm - [05:11:37]
Thisobald Thorm - [05:36:45]
Malus Thorm - [05:41:05]
Gith Ambush - [05:46:31]
Balthazar - [06:33:16]
Yurgir - [06:41:02]
Ketheric Thorm #1 - [07:34:25]
Ketheric Thorm #2 / Apostle of Myrkul - [07:52:35]
Sarevok - [08:51:37]
Orin - [09:05:00]
Steelwatch Titan - [09:21:13]
Cazador - [09:32:51]
Raphael - [09:46:52]
Ansur - [10:08:38]
Gortash - [10:19:35]
Final Boss - [10:33:30]
[Build]
Race: Githyanki
Background: Dark Urge
Start Stats: 8 / 16 / 15 / 8 / 10 / 16
Respec: 8 / 16 / 15 (16 +1 TB) / 8 / 17 (18 +1 Ethel) / 8
Fighting Style: Protection
Feats: Tavern Brawler / Tough
Class: Monk Open Hand 6 // Respec at lvl 7 to Fighter 1 / Monk OH 6 / Fighter 1 / Rogue (Thief) 4
[Items]
Melee Weapon: Drakethroat Glaive
Range Weapon: Titanstring Bow / Darkfire Shortbow / Bow of Awareness / Hellrider Bow / Gontr Mael
Shield: Sentinel
Helm: Mask of Shapeshifting / Haste Helm / Headband of Intellect / Grymskull Helm / Mask of Soul Perception
Cloak: Deathstalker Mantle / Cloak of Protection / Cloak of Displacement
Boots: Boots of Speed / Nere's Boots / Evasive Boots / Boots of Persistence
Gloves: Gloves of Power / Gloves of Thievery / Cinder and Sizzle / Flawed Helldusk Gloves / Gloves of the Automaton
Cloth: Graceful Cloth / Helldusk Armor
Necklace: Silver Pendant / Amulet of the Devout / Amulet of Greater Health
Rings: Smuggler's Ring / Shapeshifter Ring / Crusher's Ring / The Whispering Promis / Caustic Band / Ring of Protection / Strange Conduit Ring
[Notes]
I cut out the majority of the pickpocket stuff.
We pick Githyanki, because we don't need to bick the urchin background for sleight of hand, we can just use Astral Knowledge for it and we get Medium Armor Proficiency.
I recommend to do the Hag a bit later, because you want to be lvl 6 for the bonus damage.
I tried to not record the enemy movement in the cazador fight. I was max level, so i just did not kill them.
Orin is pretty easy. If you want to farm some xp after she is dead, you can use the magic missile scrolls to remove the stacks from enemies and equip the +spell dc stuff to thunderwave the sanctuary guys off the edge.
You can get the Soul Catch Gloves, but they are not necessary and it's too much work. The ring that gives advantage against being charmed and the dwarven potion really helped. Fight was still not really good. Seems the Angelic Potion does not replenish wholeness of body.
Ansur fight was pretty terrible. Bludgeoning damage really falls off compared to Bhaalist Armor + Piercing.
The final fight really requires to throw the invis potion at the Emperor, so you can concentrate on Gontr Maels Haste. Kill the guy next to the dragon first, but with a range weapon, he has a shield that can stun you. Don't get too close to the mind flayers, they like to cast their stun wave.
Equip all the stuff that provides +movement speed like haste helm / crusher's ring / boots of persistence and the elven potion from chapter 2. Don't drink the potion of speed too early at the brain, you have to wait one round after the first one (if you don't kill it right away), because it becomes immune to your damage.
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