Bikdip's Adventure 3 - Undertale battle system and more (and behind the scenes stuff)
House interiors and a couple other little things are also new, but the battle system is the main focus here. As usual there's an in-depth breakdown of how the more complicated stuff works, including my explanation of the ZC "boolean check" that I came up with but haven't actually tested yet.
The music in the town (as stated last time) is "Happy Happy is Blue" from Earthbound, and the music for the battle sequence is "Enemy Approaching" from Earthbound. The midi for that one was modified slightly by Sir Nobody.
Timeline so far:
- Game officially started January 2018
- Intro + title screen completed April 2018
- Basic town design + Mr. A cutscene completed November 2018
- Town (including UT tutorial) basically finished February 2019
Relevant links:
http://www.patreon.com/giadrosich
http://www.twitter.com/Skrumpei
http://www.twitch.tv/skrumpei
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