[Bits and Pieces of Vesperia] Estelle Boss Compilation

[Bits and Pieces of Vesperia] Estelle Boss Compilation

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Published on ● Video Link: https://www.youtube.com/watch?v=_MZgeV_Ai5M



Tales of Vesperia
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Duration: 11:07
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Something a little different! Also, new subscribers, please make sure to read the pinned comment. Thank you!
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Rules:

- Unknown mode
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Thoughts:

So yeah, this is a new "format" for this channel if you will. Basically whenever a run doesn't quite work out long term I can still salvage some of the fights and upload a sort of "highlight reel" to get *something* out of working on the run lol

Alright, let's take a look at what we've got.

-Zagi 1-

A punching bag and a decent introduction to human boss behavior.
Nothing spectacular since he's the first boss and you normally only have Yuri for the first half anyway so it makes sense for this guy to be a bit of a pushover, especially with access to your entire kit.

-Goliath-

A pain in the ass. Normal attacks can bounce right off him and he gets up from knockdown quickly.
Pierce Cluster into Sylphie Roll isn't a true combo against enemies that can't be launched so while that specific string dropped the combo, I was able to
down him with Blazing Pillar thanks to its delayed hits tricking him into dropping his guard. Air Divide can be used to dodge X Buster so I had to include that as well.

-Gattuso-

This strategy relies on keeping Gattuso down while using Sylphie Roll to knock away and eventually kill the smaller wolves. This is heavily RNG dependent as the wolves can do different attacks and move in different ways so I ended up taking some damage from Gattuso's roar, but thankfully it didn't stun me. Once the wolves are down you just have to keep wailing on Gattuso, who is quite the punching bag once you have it on the ground thanks to its very long knockdown animation.

-Zagi 2-

Not much different from the first, seems to tech more often and has more attacks.
I want to keep him away from the sides of the ship so I don't trigger the Secret Mission, that's why I start off by running around a bit. What I enjoy about the Zagi fights is the fast pace and the Secret Mission
just slows things down and resets the fight which is bad because you're probably pushing an advantage if he's in the corner.

-Gigalarva-

He'll sometimes do his tantrum attack when he's knocked down, so fishing for it with Holy Lance is the safest option I have.
A stun doesn't guarantee he won't use it once I continue the combo so I got lucky at the start, at least I think so, could be wrong.
Both uses of it should ideally cause him to use it, and he also has to do a certain action after the Burst Arte so Pow Hammer connects with his tail.
Him turning and walking can also make Pow Hammer clip one of his front legs, but it's tight.
Aside from those RNG factors this fight is pretty easy once you get the knockdown.

-Barbos-

MA to kill minions and destroy the bridge mechanisms is by far the easiest way to start off the fight. I'm using Gladius at the start so everything except Barbos dies, while also making sure the MA doesn't shred too muchof his health.

-Cursed Wanderer-

He's easy to knockdown-combo since he never recovers so you don't have to worry about him teching at all. Went full troll mode in this fight.

-Pteropus-

Tricky little bastard. He'll often want to use Split after you've attacked him (sometimes after just one hit lol) so preventing that from happening is very important.
Despite being a flying enemy you can actually hit its tail hanging above the ground. It's prone to recovering so immediately following up with another knockdown arte is important so it doesn't use Split.

-Outbreaker-

Another flying bastard, but kind of a joke this time. Pow Hammer sets up nicely for knockdown and you can easily get close enough to land it too, since Outbreaker's attacks have quite a lot of end-lag and are easy to dodge with free-run. Letting it switch to night is advantageous because you can then weave Blazing Pillar into your combos (Outbreaker absorbs Fire during daytime.) The day/night shift happens before Outbreaker is healed so if you interrupt it quickly you can avoid that entirely. Nice!

-Belius-

Once Belius hits half health all the lights will go out and a shadow clone will spawn. The clone only goes away once the lights are back on, and this is accomplished by hitting the torches around the field with Fire artes. Luckily, Estelle's 2nd Mystic Arte hits all 4 main elements and will thus light all the torches at once, very handy.
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-Links-
Twitter: https://twitter.com/V1k_MG
Stream: http://www.twitch.tv/vikmg
Discord server: https://discord.gg/ZZH4PJN

-Music, in order of appearance-
Return to Tassle Tower (Shantae: Half-Genie Hero)
Festival of the Hunt (Final Fantasy 9)
Varna (Ar Tonelico 2)
Precure Smile Charge! (Smile Precure)
Repulsion (Mana Khemia: Alchemists of Al Revis)







Other Statistics

Tales of Vesperia Statistics For Vik

Vik presently has 1,990 views for Tales of Vesperia across 12 videos, and less than an hour worth of Tales of Vesperia videos were uploaded to his channel. This is 2.27% of the total watchable video on Vik's YouTube channel.