[Golden Sun: The Lost Age] Serpent - Jenna solo

[Golden Sun: The Lost Age] Serpent - Jenna solo

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Published on ● Video Link: https://www.youtube.com/watch?v=K1clK_Wtq1s



Duration: 4:42
319 views
12


Discord server: https://discord.gg/ZZH4PJN
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About the run:

This run, for the most part, utilizes what I've decided to call """RNG routing"""
Basically what this means is I fight the boss using the same RNG seed every single time, meaning the boss is all but guaranteed to behave the same way as long as I also behave the same way. Basically, if I defend on turn 1 and the boss uses a regular attack, every single time I restart the fight and defend on turn 1 the boss will always use the same action in response as long as the RNG hasn't changed, the same goes for turn 2, turn 3, etc etc.

While this is partly a side effect of using save states to quickly retry fights, this also allowed me to "route" the fights in interesting, usually way more difficult and time consuming ways. This is used less to flat out prevent bosses from using their strongest attacks and more to make sure they happen when I want them to, for example. I'm putting this out there for transparency's sake and placing it at the top of the description so as to not bury it under all the other stuff.
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Rules:

- Not a rule per se, but this run was played on the Normal difficulty mode.

- Only Jenna is allowed to perform meaningful actions during battle. For battles where the rest of the party is forced, I have to fail Summons every turn until Jenna is the only one left alive. Failing a Summon is the only true "do nothing" command in the game, as Defending makes you take less damage and is considered a meaningful action.

- No Djinn may be on Standby when a battle starts to prevent turn 1 Summons, unless they're to be used for the tactic mentioned above.

- No items may be used in battle, except for the Trident against Poseidon as this is 100% required for the fight to be beatable.
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About the battle:

And so the difficulty curve of this game keeps shooting off into the sky with a boss that, unless you activate all four lights in Gaia Rock, can act 3 times a turn and get lots of health back every turn. Geez. He's still brutal even with all four lights on so don't think this was a cakewalk just because it's the easiest version of the fight. He still does tons of damage and can heal himself with Cure Well, though the healing is pretty negligible in the long run.

Stats and stuff below
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Jenna:

---Equipment---
Weapon: Mist Sabre (Base Attack +110)

Unleash effect: Searing Fog (Mercury-aligned standard physical attack with 36 added damage, chance to inflict Delusion)

Body: Festival Coat (Base Defense +28, Luck +10)

Shirt: None

Head: Clarity Circlet (Base Defense +21, Jupiter Power +15)

Hands: War Gloves (Base Defense +32, Attack +10)

Boots: Golden Boots (Base Defense +15, Agility +30)

Ring: Guardian Ring (Base Defense +4, Max HP +20)

----Djinn---
Spring (Heals 70% of Max HP)
Shade (Reduces damage taken by 60% for one turn)
Chill (Mercury-aligned standard physical attack with 40 added damage, chance to reduce target's Defense by 25%)
Cannon (Mars-aligned standard physical attack with 40 added damage)
Char (Mars-aligned standard physical attack with 50 added damage, chance to Stun)
Reflux (Counterattacks with a Mars-based standard physical attack when damaged)

---Stats---
Level: 34
Class: Defender
Health: 433
PP: 138
Attack: 332
Defense: 211
Agility: 184
Luck: 27

(These are her stats/class when all the listed Djinn are set. If one or more go on standby then these will change as shown in the Djinn menu during battle.)
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Enemy stats:

NOTE: I FOUGHT SERPENT WITH ALL FOUR LIGHTS ON. THIS GUY CAN ACT THREE TIMES A TURN OTHERWISE.

---Serpent---
Health: 3536
PP: 160
Attack: 249
Defense: 76
Agility: 135
Luck: 46
Restores 30 HP at the end of every turn.
Can act twice per turn.

Venus Resistance: 152
Mars Resistance: 100
Mercury Resistance: 100
Jupiter Resistance: 48

Susceptible to: Defense-lowering

Available actions:
Attack (Standard physical attack)
Toxic Breath (Venus-aligned attack with 60 base damage, chance to inflict Poison)
Mighty Press (Venus-aligned standard physical attack with 50 added damage, chance to instantly kill target)
Black Ice (Venus-aligned attack with 80 base damage)
Briar (Venus-aligned attack with 70 base damage, costs 11 PP)
Quake Sphere (Venus-aligned attack with 70 base damage, costs 15 PP)
Cure Well (Heals roughly 150 HP)







Other Statistics

Golden Sun: The Lost Age Statistics For Vik

Currently, Vik has 12,674 views for Golden Sun: The Lost Age across 14 videos. The game makes up 3 hours of published video on his channel, roughly 12.44% of Golden Sun: The Lost Age content that Vik has uploaded to YouTube.