"Black Knight" on Commodore 64

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Published on ● Video Link: https://www.youtube.com/watch?v=BSolMxjSBCw



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Duration: 5:58
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This video contains gameplay footage of "Black Knight", developed by Kyle Hodgetts and taken from the "U-Bewdy All Aussie Pak", published by ECP in 1987. It's not a complete play through, but rather a brief demonstration of the game in action in order to give you an idea of it.

Gameplay footage was recorded from a PAL (Early) C64C via Composite, with the resulting footage deinterlaced and rendered out at 50 frames per second (as you would expect for PAL hardware).

Additional Notes:
This was somewhat frustrating (as you'll see in the video) due to the random spawning of the fireballs which descend on this first stage. In particular, the fact that I 'completed' the first stage, yet found myself dying as the knight was walking off screen (without any ability to control it), makes the game feel somewhat unpolished.