Blake Stone: Aliens of Gold | Part 14: Pan Crevasse
On the one hand, I'm glad that the developers of Blake Stone are doing what they can to make it seem like every episode doesn't take place in yet another building with nine or ten floors. On the other hand, moving from level to level in an elevator that straight-out refers to them as floors with consecutive numbers doesn't help. Neither does largely using the same art style throughout.. though each episode is a complex owned by a single company, so I suppose that makes sense.
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My playlist for Blake Stone: Aliens of Gold:
https://www.youtube.com/playlist?list=PLdBIevUsFjkYPc_CmUKpdByXOz2yjAUWY
Get Blake Stone: Aliens of Gold for yourself!
Steam: https://store.steampowered.com/app/358190/Blake_Stone_Aliens_of_Gold/
Good Old Games: https://www.gog.com/game/blake_stone_aliens_of_gold
Download the BStone Source Port: https://bibendovsky.github.io/bstone/
NOTE: A retail copy of Blake Stone: Aliens of Gold is required!
Watch other amazing people play Blake Stone: Aliens of Gold!
G-Man Lives: https://www.youtube.com/watch?v=4yXYykYjUVY (review)
Ancient DOS Games: https://www.youtube.com/watch?v=DYE4d8PwHSE (review)
Frankomatic: https://www.youtube.com/playlist?list=PLwprFgobvKXZnQNY5zGbX6NUCbizG7RVH
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Blake Stone: Aliens of Gold is a first person shooter game developed by JAM Productions and published by Apogee Software in 1993 for DOS PCs, and would easily be considered one of the better "clones" of the original Wolfenstein 3D.
In the distant future, the evil Dr. Pyrus Goldfire has been twisting the STAR Institute, and the brilliant scientific minds it employs, toward the creation of genetically engineered mutants. With an army of monsters, Goldfire plans to take over the Earth.. unless Blake Stone, a British secret agent, can stop him!
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