BLENDER & SUBSTANCE PAINTER: BLACK MESA LOCKER ROOM (PART 8): LOCKERS 2

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Published on ● Video Link: https://www.youtube.com/watch?v=6b6Tt-skHbk



Duration: 13:59
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In this video, I show how to model the lock and then I texture the first locker.

Although, I choose an off-brown colour while texturing in Substance Painter and go through the rest of the texturing in the video, I decided later that I "think" I prefer black so that is what you see in the thumbnail. I may go back to the original colour later when I do the back door and lighting or choose a completely different colour :)

Since recording the video, I also went on and textured the locker with the mesh screen because that was essentially the same process used to texture the first locker.

In the next video, I will work on the door at the back of the room and then we will consider if there is anything else to add to the scene. Hope you will come by for that and for the end result.

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Watch all my videos in the BLACK MESA LOCKER ROOM series
Part 1: https://youtu.be/Ksp3t_7O45k (Intro)
Part 2: https://youtu.be/xuzakqRllrk (References and Planning)
Part 3: https://youtu.be/biXgDBoGCWw (Modular Walls)
Part 4: https://youtu.be/qYA1cNiFnlo (Wall Tiles)
Part 5: https://youtu.be/gf7cDL2xVZY (Ceiling Tiles)
Part 6: https://youtu.be/JgeST9aj7KQ (Bench)
Part 7: https://youtu.be/kYlizqJ9UKU (Lockers 1)
Part 8: https://youtu.be/6b6Tt-skHbk (Lockers 2)
Part 9: https://youtu.be/11zQA0q8mTg (Final Renders)

#blenderbeginner #blendermodeling #blackmesa







Tags:
blender
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substance painter
black mesa
modeling black mesa
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modular walls
substance painter tiles
substance painter ceiling tiles
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blender locker