Blender Blundering: Trying out 2D Eye Blinks and Substance Integration - 3D Shenanigans
Today I'm going to have a look at making Mixamo Claire's eyes blink in Blender, and I'm try out the Blender Substance integration. Join in the fun and see what we can create together!
CHAPTER POINTS
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00:00 Holding Loop
11:00 Titles and Welcome
13:10 What does WP stand for?
15:30 Session Overview
18:20 Animating Textures in Blender
25:30 Giving Claire some Eye Blinks
37:40 Making Claire look around
44:50 Animating Claire's mouth
55:50 Viewing the final Claire Animation
1:02:20 Installing the Substance Blender Tools
1:10:00 What there's no height?
1:18:10 Updating the Substance Integration
1:23:00 QA: Mixamo Textures in Blender
1:28:20 Re-installing the Substance Tools (why Adobe, why?)
1:43:20 Making the Height Values work in Cycles (thanks, Chris!)
1:51:40 Using a Daz Prop for use in Blender
1:58:20 Creating new Surface Zones in Daz Studio
2:08:40 Adding Substance Materials to our chair in Blender
2:25:40 Setting up a nice Sci-Fi render in Blender
2:44:00 Pink Panic!!
2:49:30 Post work in Photoshop
2:56:00 Sculpting details into the chair in Blender
3:12:10 Goodbye!!
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#Substance #Blender #3Dshenanigans