Making a Japanese Hippo Poster in Blender for Daz Studio - 3D Shenanigans

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Duration: 1:59:40
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In this session I'll create a 3D poster for the wall at the end of the Japanese Alley animation. I'll use Blender for modelling and UV unwrapping, Photoshop for compositing and Daz Studio to place the object. See how a vague vision becomes 3D reality from start to finish.

CHAPTER POINTS
===============
00:00 Session Overview
01:50 Building a Flyer Object in Blender
10:10 Importing the Flyer into my Daz Scene
21:35 Trying out the Anthropomorphic Hippo character
27:20 Finding the right pose
33:10 Dressing up the Hippo
45:00 Fitting the Ski Hat with Hexagon
59:00 Changing the outfit colour and lighting
1:04:00 Doing a render, finding issues
1:14:30 Creating the Flyer in Photoshop
1:30:30 Isolating Japanese Letters
1:43:00 Applying the texture to the 3D Object
1:49:00 Importing a second UV Set in Daz Studio


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