Bloodborne - Questionable Solidity

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Published on ● Video Link: https://www.youtube.com/watch?v=PdEG6X3AE58



Bloodborne
Game:
Bloodborne (2015)
Duration: 3:08
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sometimes, things are not as solid as they look in Bloodborne.

i)
a short peek inside Yharnam's head. Nice details on the teeth there, not sure why go through all that trouble, but nice details.

ii)
a chest is inside the wall! For once the note isn't lying.

iii)
the sickle wielding thing got squeezed upwards.

iv)
that safe spot for farming the blue-eyed werewolves in Upper Cathedral Ward ain't that safe sometimes.

v)
Blood-Starved Beast jammed its lower half into a wall. Unfortunately it can wriggle itself free fairly easily.

vi)
NPC hunter Madman Wallar backstep/rolled himself through solid wall and fell to the void. There goes another insight.

vii)
two hunters one ladder prompt. Enough said.

viii)
Amygdala swiped my camera after I died. Perhaps there's some leftover collision after death.

By the way, this here marks the end of my first playthrough and the start of some new builds. Nice to see the online community of this game is still active for new players.







Tags:
bloodborne
ps4
seventhDec
glitches
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bugs
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