
Bloons TD 6 - "Instructions Unclear" Odyssey with Gwendolin, effective CHIMPS, no Subs/DPS Spectre
Successful Runs:
Monkey Meadow - 3:15
Town Center - 19:56
Off the Coast - 1:05:53
Another Brick - 1:44:09
Cornfield - 2:19:45
As I expected, the only map that added difficulty with Gwendolin compared to with Jones was Off the Coast, and that was purely due to Gwendolin's higher price making her unavailable at the start. Otherwise, difficulty with Purples and MOABs doesn't change that Gwendolin actually can pull a mulligan against Camos with the Cocktail of Fire activation. And her general tempo is so much better that the Another Brick setup I use doesn't need as much precision to actually work, although Round 22 is still something to not be complacent about. The fact that Gwendolin doesn't get suffocated as much means that she can basically bank and make up her additional cost. Mind you, I feel Gwendolin becomes inept in post-Round 80, but seeing as that doesn't have relevant involvement here, that much is just a quick footnote.
As to Striker Jones, if Jones would need a particularly big buff, the developers would always have the option of improving his basic attack's Damage by 1 while changing his attack rates to 1.33 seconds at base, 1 second at L9, 0.75 seconds at L11, 0.6 seconds at L13, 0.4 seconds at L16, and 0.25 seconds at L19. Something to make Jones more of a Mighty Glacier with some feeling of being uniquely useful without obsoleting Pat Fusty, while having his damage output eventually come full circle to avoid being too much better under Radar Vaillage.
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