Bombing The Reich #01 Normandy Invastion Gameplay
Normandy 1944 campaign gameplay as Germany. Defending the continent against Allied raids as they commit to the invasion.
Original game was called Twelve O'Clock High, the remastered is Bombing The Reich, published by Matrix Games.
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“Never in the field of human conflict was so much owed by so many to so few…”
Gary Grigsby’s Eagle Day to Bombing of the Reich is a detailed simulation of the Allied strategic bombing campaign against Germany in World War II. Combining both classic titles Battle of Britain and Twelve O'clock High into a single game package, this in depth air war simulation includes all the appeal of the original two titles with a huge list of new features and improvements.
Eagle Day to Bombing of the Reich comes packed with AI improvements, new aircraft types, units, and locations, a massive pilot database with over 18,000 pilots, and much more. Players can also enjoy new nationalities entering into the strategic picture like Axis co-belligerents, the USSR, and Brazil. In addition, fans of the immense detail of these classic strategy games will find richer detail across the entire game with more data tracked and displayed. Statistics like ground kills by pilot and unit, pilot and aircraft losses by unit, pilot loss date and more are now at the player’s fingertips!
Stop the Eagle Day directive in its tracks and spearhead the Bombing of the Reich!
A highly enhanced combination of Talonsoft's Battle of Britain and Twelve O'Clock High into a single game package
Increased historic pilot database to over 18,000 pilots
Richer detail across the entire game with more data tracked and displayed like ground kills by pilot and unit, pilot and aircraft losses by unit, pilot loss date and more
New nationalities including Axis Co-Belligerents, USSR and Brazil.
Numerous new aircraft types, units and locations.
New waypoints in the plotting options to allow detailed routing to avoid flak or mislead the enemy.
Added performance modifiers to all aircraft based on altitude and overall more realism with flight operations.
Simplified field-pak options for the Luftwaffe defender, and added new options for the Allied attacker Fighter Bombers can now sweep and will attack.
Many AI improvements like better choice protocols on which airfields to strafe based on recent recon and flak deployment
Improved AI use of new planes
An all new accurate fuel-use model, allowing units to fly until they are Bingo.
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