Borderlands: The Pre-Sequel Part 42: To the Hyperion

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Published on ● Video Link: https://www.youtube.com/watch?v=oU_kpE43SwA



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So, after our little problem at the factory, we now have our robot army and are ready to head back into the Hyperion to reclaim it. My biggest issue in this section of the game is that the constructor doesn’t even come with you and the robot army we’ve been trying to build for last couple of hours seems to be completely missing from this section. On top of that, it seemed super easy to just teleport back on to the base without the help from out Robot Army which only makes me question why we spent so long and so much trying to build something that seems obsolete. Regardless of our missing robot army, we still do have to take back our Base and this base is rather large. There are more side quests then I thought there was going to be as well as some many hoops to jump through. For instance, they make you have a Clap Trap unit unlock a door which takes three attempts and, the entire time is just us making fun of these units. I don’t mind the occasional joke that mocks Clap Trap but this game seems to have a little too many of them (That being said, there are more Clap Traps because this is set before Jack destroys all of them by the second game except for the main Yellow one).







Tags:
DuBellend1
DuBell
Walkthrough
Playthrough
Gameplay
Playthrough Part
Action-Role Playing Game
RPG
Action Game
2K Australia
Gearbox Software
2K Games
Borderlands
Borderlands Series
Pre-Sequel
Take-Two Interactive
FPS
First-Person Shooter



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