Borderlands: The Pre-Sequel Part 59: Game Betrayed Me
So, after testing out the moonshot theory (seeing if another human being can be shot out of the moonshot and survive), we then try out it again except using the loaders this time around. What I don’t really understand all too much about these missions is how we can call the first attempt a failure when we shot it straight at a building. I don’t think too many things would survive being shot out of a cannon at a building. As I said, this time we try it with the loaders but, this time we don’t need to check on them after they land because they just radioed it in. I’m wondering where they landed to have survived the landing because I doubt they were shot at a building. Regardless of the logic, we have to do the exact same mission again in order to test the theory. This is a great example of this game have very repetitive missions; It is literally the exact, carbo-copy of the previous mission except we don’t have to trick the machines getting in the machine. I do feel like there are too many horde-based mission/escort missions where we have to defend something or someone. They do actually get boring after a while and it feels like this game has a few too many of them. After that, we then head down to R&D again to help out Jack repair the eye and try to discover what Lab 19 is. Spoiler, it was really annoying to get in there.
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