Bot&Tom - Atari 2600 Homebrew

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Published on ● Video Link: https://www.youtube.com/watch?v=RM4X4XOzAGA



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Bot&Tom is an enhanced variation of the browser game game Top&Tom by chsxf. Like in the original, you play Bot and Tom, two bots that went on a road trip while being attached to one another. The twist is you can only control Bot directly, but you have to help both of them continue their journey.

Use a joystick in the left port, to move Bot up and down. Tom cannot be controlled directly, but you can make it avoid obstacles anyway. Jump then rush for the ground to bounce it below obstacles on its side of the road. Jump just after to bring it back to the road faster than it would be by itself.

A 2nd player can take over control of one direction, up or down by using a joystick in the right port.

Press Select to check and change the current game variation. There are three difficulties which each can be played on three non-random and one random tracks. On top of this, you can combine each variation with power-ups and shield options. The current variation and its options are displayed at the bottom of the screen, while the game is stopped.

To start a game, press Reset at any time. Or press the fire button, when a game is over.

During the game, Bot and Tom will face numerous blocks in multiple combinations. If they hit these blocks, they will lose energy. If all energy is lost, the game ends. Use joystick up to make Bot jump up and bring back Tom fast to the road. Use joystick down to bring it TopBot back fast to the road, which then allows Tom to jump.

The game is played in stages, each lasting ~60 seconds. At the end of each stage, you gain some extra energy and the game pauses.

If you have the Power-Up option enabled, you can collect power-ups, which randomly appear at the top or bottom of the screen. But you will get no extra energy at the end of a stage.

The shield option allows you to pass an obstacle without losing energy from it. But while the shield is enabled, it will require a little energy too. And if you still hit an obstacle, you will lose twice as much energy as without this option.

Developed by Thomas Jentzsch
Download the game: https://forums.atariage.com/topic/343591-bottom-was-toptom-2/

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