Braid ⏳ Final Boss Fight - World 1 (6th) Last Level (Attic) Finale and Epilogue Ending Guide \ X1X

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Game:
Braid (2008)
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Vlog
Duration: 19:05
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World 1

1-1: Braid is the last level of the game. It explains the elements of the game and the level has a story that can be seen backwards and in reality. Interpretation

The level starts with the knight coming down with The Princess. She escapes from the knight and starts running to the right side of the level. At the same time, a fire wall chases Tim. The two co-operate, pull the levers to allow each other to go further. When Tim reaches her house, he is suddenly locked away and all his moves are backwards, this showing that it is not how it really happened. When the player reverses time, what really happened can be seen. In reality, she was never trying to reach Tim and Tim was the evil monster she was trying to run away from. To prevent him reaching her, she uses a set of traps Tim could avoid. But in the end, she is rescued by the knight who was supposed to be the monster according to Tim.

An alternate ending of the game can be reached as well. For this, there are two ways: The player must collect the seven secret stars, thus making two of the levers unaffected by time. When the player reaches these and the levers are pulled, he or she can revert the time, the levers will stay pulled and Tim can reach the candalebra before The Princess. When it goes up, Tim can jump on it, reach the princess, thus making her explode with every other living thing on the level, excluding Tim. The second way doesn't need the stars but requires a perfect timing. After the princess explodes the player cannot control time until the player exits the level.

Making the princess explode makes the last star accessible but it doesn't appear when the other seven stars are not collected. Solution Hint 1 If you aren't fast enough, rewind a bunch and redo it! Hint 2 This is the last level of the game. Are you sure you need a hint? Hint 3 Are you sure that you're sure? Hint 4 If you can't get past the rotating bridge, you're going to have to jump on it while it's still lowering. Hint 5 Can't make the next jump? Take a leap of faith! Hint 6 The lever lets the princess get to her lever, which will disable the fireballs, allowing you to advance. Do it quickly, though! Hint 7 Bounce on the Monstars to get to the lever. Hint 8 If you can't quite make it, remember you don't have to climb down ladders; you can just fall. (press jump to fall off ladder) Hint 9 If you can jump on the chandelier that the princess dropped, DO IT. It's not mandatory, but something cool happens. Hint 10 If you made it through the obstacles and now don't know what to do, you have to rewind everything. Rewind it all!

Possible Interpretations Tim

Tim is the horrible, evil monster that snatched away The Princess, as described in World 2. The game story hints that he is also alcoholic and cruel. Furthermore, he is a scientist who doesn't hesitate using inhumane methods to reach his aims, like implanting tungsten filaments into water-starved monkeys. To reach this, he mastered time manipulation, only to live in his own reality so he can undo his mistakes. Furthermore, he can be seen as one of the researchers who invented the atom bomb.

From the candy store part, it can be interpreted that Tim's childhood wasn't bright either since he also had pains and obsessions for reaching his aims, even considering violence to get the candies in the candy store. The efforts to make him give up, such as bringing him to the same store everyday, didn't work either. The Princess

The Princess represents aims, mostly unreachable, of hard work and effort. According to the story in the game, different interpretations are possible. The most known and popular one along them is that she represents the atom bomb since the hints in Epilogue. Another hint for this interpretation is also her explosion when Tim reaches her, among all the other living things on the level, excluding Tim. Furthermore, the storyline also tells that she radiated fury and Tim chose to flirt so closely with death. The sentence "Now we are all sons of bitches," is also a direct quote from Kenneth Bainbridge after the first successful atom bomb test in New Mexico. Note also the reference to Manhattan; the atomic bomb's development is also known as "The Manhattan Project". True Ending

From the storyline, the ending where The Princess explodes could be seen as true ending when she represents the atom bomb since Tim reached The Princess in the end.

NO COMMENTARY GAMEPLAY Guide Nintendo Switch NX Emulator Wii 3DS XL DS Apple iPhone 2019 Games Cheats #fru77y iPad 2020 iOS Google Android Play Steam Coop PLAYTHROUGH Solo Campaign 100% WALKTHROUGH 4K 60FPS Multiplayer LET'S PLAY Solution Complete Story Review 1080p HD Microsoft Xbox One X Enhanced 360 Achievement Sony PlayStation 2021 PS4 Pro Trophy PS3 Vita TV PSP Portable Console Windows PC Gaming

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