Bravely Default - Team Magic (Hard, No EXP/Norende)
These guys would do great in no exp runs.
Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
This team has a pretty nasty reputation in normal runs where Firebane can completely wreck whatever prep work you've done, but Absorb Magic once again comes to the rescue with how OP it is. Like the Team Counterattacks fight though, Yulyana will try and pull Reflect shenanigans, so you have to have to pull some BP drink stunts in order to fight this team safely and get the kill in two turns. It meant having to sacrifice Tiz, but that was a cost I was willing to bite.
Stay tuned for the next team battle, which manages to break all previous fight conventions so far, by both needing brain power to beat, and being ridiculously long.
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