bro what demon made this stage 4

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Published on ● Video Link: https://www.youtube.com/watch?v=sgCGN5UmkvY



Duration: 5:28
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I had to do "backward routing" for this stage section - starting with a reasonable route for chapter N then routing the chapter N-1 in a way that would accommodate it then realising that I have to reroute the chapter N somewhat to make it more consistent...

Run notes
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Stage chapter 3 (laser spam part 1) - the lasers are aimed somehow but they are quite sensitive to your position (which will be affected by the preceding streaming section) so I wouldn't base my strategy around this fact. Instead the second laser wave will always be exactly the same as the first one. During the first wave spot a nearby safe zone that you can stream towards to dodge the next wave. I don't shoot here because the small fairies fire revenge bullets when killed.

Stage chapter 5 to 6 transition (the deathfairy) - after the deathfairy is dead immediately unfocus to kill the leftover familiars to stop them from firing the aimed purple stuff. Otherwise they will get in the way of the restream you immediately do to start chapter 6.

Stage chapter 6 - I suggest avoiding shooting at the large fairies as much as possible. Killing the small fairies that orbit them will cause them to explode into random red bullets which can seriously impede your streaming. However they won't do this if they're sufficiently low on screen - I use a music cue to tell when it's safe to start shooting to get rid of the fairies at the end of the chapter (this is necessary to get in position for chapter 7).

Stars - I use a music cue to time the three unfocused movements at the start of this chapter. They don't have to be too large - just move as much as you comfortably can. The gem drops from an invisible enemy which you need to sustain fire on for a while. Try to position yourself so all your shots are hitting - notice how my lasers change colour if I'm hitting it. Don't leave until you hear it die.

Non 1 - I used to think this was static. It isn't.

Spell 1 - Don't shoot when switching targets as your unfocus shot will probably hit the other familiars which causes them to fire aimed stuff. These will probably get in your way when you have to deal with the lasers that are fired once your new target is destroyed. Also I suggest staying high after killing two familiars so that the last one gets misdirected upwards when it self-destructs and you can just move down to avoid it.

Spell 2 - Ordinarily you can still try to dodge this spell point blank but it is very easy to roll a bad wave and be forced down into a wheel (and possibly die) because the boss isn't high enough. However this spell has an anti-cheat mechanism where the boss moves up quite rapidly if you hang around near the top of the screen. This is probably to prevent you from staying directly above the boss and timing it out for free - but we can abuse this. You can dodge the first three red wheels in the top left corner (after that the boss moves far enough left that the fourth one will kill you if you stay there). Then the boss will be high enough on the screen that you can comfortably kill the spell without having to dodge through any of the wheels.

Spell 3 - This spell kinda sucks even though it's "just" streaming and I have no idea why. I have the most success doing this "4 point" streaming method although it is probably more advisable to start a bit further off to the right side so that you have space to make larger movements.

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(Alternate video description - local wolfboy struggles to write video description with non-functional backspace comma and semicolon keys. Yeah my keyboard is broken and I did this run with ijkl keys.)