Broad Input, Broad Output [Work Ethic]
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Published on ● Video Link: https://www.youtube.com/watch?v=VGsxpvJ4IfM
What's an absolute must for game designers? Taking in plenty of media, and putting out plenty of media! I can't stress this enough.
Other Videos By Masahiro Sakurai on Creating Games
2023-08-12 | Bug Testing Never Ends [Team Management] |
2023-08-08 | Super Smash Bros. for 3DS / Wii U [Game Concepts] |
2023-08-04 | Game Essence in Shooting Games [Game Essence] |
2023-08-01 | Color-Coding Your Game [UI] |
2023-07-28 | The Team Behind Super Smash Bros. Brawl [Grab Bag] |
2023-07-25 | Hit Marks [Effects] |
2023-07-20 | Unifying Visual Style [Graphics] |
2023-07-17 | Motion Sickness in 3D Games [Planning & Game Design] |
2023-07-13 | Is Your Game Appealing Enough to Start Over? [Game Essence] |
2023-07-10 | Arranging Music [Audio] |
2023-07-07 | Broad Input, Broad Output [Work Ethic] |
2023-07-04 | Kid Icarus: Uprising [Game Concepts] |
2023-06-29 | Games During My Childhood [Grab Bag] |
2023-06-26 | Daily Report Suggestions [Team Management] |
2023-06-23 | Game Demos [Marketing] |
2023-06-21 | Squashing and Scaling [Animation] |
2023-06-19 | The Fun in Picking Sides [Planning & Game Design] |
2023-06-16 | Maps Are Game Screens, Too [Design Specifics] |
2023-06-14 | Family BASIC [Programming & Tech] |
2023-06-12 | Make Retries Quick [Game Essence] |
2023-06-09 | ♪ PRESS START [Grab Bag] |
Tags:
game development
game production
game
masahiro sakurai
kirby
sora
smashbros
nintendo
ssbu
work
work ethic
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Masahiro Sakurai on Creating Games currently has 5,257,077 views spread across 65 videos for Super Smash Bros. Ultimate. Super Smash Bros. Ultimate has approximately 4 hours of watchable video on his channel, roughly 22.89% of the content that Masahiro Sakurai on Creating Games has uploaded to YouTube.