Build Levels out of Other People's Stuff

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Published on ● Video Link: https://www.youtube.com/watch?v=Z-zNXQVFDkc



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Here's a beginner's lesson on how to think about arranging other people's stuff into levels. I find a lot of people bounce off creating a level, and I don't want them to.

This is an Unreal example, but most of this stuff works in Unity and Godot - it's just how to arrange modular packs, mostly.

If you know a better way, let me know, I'll make another video.

... I forgot to talk about the simple act of dragging props into the world. Dragging from the asset browser isn't terribly useful for creating the building scene itself, but it's super handy for decorating.