Building a Flux Construct (TOTK) - Unreal Engine
Draft of a Flux Construct from Legend of Zelda Tears of the Kingdom. Blocks will be procedurally spawned for different body types, and each with its own physics and AI for when they disconnect from the body.
Running Robot Man 4 on Steam: https://store.steampowered.com/app/1708270/Running_Robot_Man_4/
Blueprints and Epic Marketplace content:
🛍️ Endless Random World Generator: https://jacksonnexhip.gumroad.com/l/RandomWorlds
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
🛍️ Simple Flying AI: https://www.unrealengine.com/marketplace/en-US/product/flying-ai
✨Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
✨Gumroad: https://jacksonnexhip.gumroad.com/
🎮 My games: https://nexhip.itch.io/
🎮 Discord: https://discord.gg/VFSdVKyFWe
#GameDevelopment #IndieGames #GameDesign #unrealengine
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The Legend of Zelda: Tears of the Kingdom Statistics For Slightly Esoteric Game Development
At present, Slightly Esoteric Game Development has 540 views spread across 3 videos for The Legend of Zelda: Tears of the Kingdom, with his channel publishing less than an hour of The Legend of Zelda: Tears of the Kingdom content. This makes up less than 0.06% of the total overall content on Slightly Esoteric Game Development's YouTube channel.