Building a Flux Construct (TOTK) - Procedural Body Shape (Unreal Engine)

Subscribers:
6,080
Published on ● Video Link: https://www.youtube.com/watch?v=sTE5Xd5jYm4



Duration: 0:53
102 views
4


Dynamically spawning a flux construct cubes for different body heights, widths, and shape. Works for any mannequin animation. Cubes can be stabilized or follow the main bodies bone rotation. Yay for celebrating robot body diversity.

Running Robot Man 4 on Steam: https://store.steampowered.com/app/1708270/Running_Robot_Man_4/

Blueprints and Epic Marketplace content:
🛍️ Endless Random World Generator: https://jacksonnexhip.gumroad.com/l/RandomWorlds
🛍️ Enemy Waves Spawning System: https://www.unrealengine.com/marketplace/en-US/product/1438202ce8354709bcf0764563df7d8b
🛍️ Simple Flying AI: https://www.unrealengine.com/marketplace/en-US/product/flying-ai
✨Marketplace: https://www.unrealengine.com/marketplace/en-US/profile/Slightly+Esoteric+Studios
✨Gumroad: https://jacksonnexhip.gumroad.com/

🎮 My Games (Itch): https://nexhip.itch.io/
🎮 Discord: https://discord.gg/VFSdVKyFWe
🎮 Running Robot Man 4 on Steam: https://store.steampowered.com/app/1708270/Running_Robot_Man_4/

#GameDevelopment #IndieGames #GameDesign #unrealengine







Tags:
ue4
unreal engine
game development
indie games
game dev
epic games
artificial intelligence
ue5
philosophy
metaverse
technology
artist
creative
spirituality
roguelike
procedural generation
AI
zelda
metroid
nintendo



Other Statistics

The Legend of Zelda: Tears of the Kingdom Statistics For Slightly Esoteric Game Development

At present, Slightly Esoteric Game Development has 540 views spread across 3 videos for The Legend of Zelda: Tears of the Kingdom, and less than an hour worth of The Legend of Zelda: Tears of the Kingdom videos were uploaded to his channel. This is less than 0.06% of the total video content that Slightly Esoteric Game Development has uploaded to YouTube.