Building a universe in a bottle: the tools of Outer Wilds | Logan Ver Hoef | Game Camp France 2024
The solar system of Outer Wilds throws a lot of common game development assumptions out the airlock: “up” was almost never actually up, anything bigger than a shack required curvature modeled into it, and every location was actually a dynamic rigidbody careening through space. This talk focuses on the thought and design behind the tools we created to make working on this project possible, while also enabling designers and artists to iterate and make major changes right up until shipping the game (and even beyond!).
Logan Ver Hoef, Tech Artist – MOBIUS DIGITAL
Conférence enregistrée au Game Camp France, les 24 & 25 juin 2024 à Lille.
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