"Burnout 2: Point of Impact" (GCN) Gameplay Walkthrough Part 7: From a Cop to a Racer
Thanks for all of the support for the team! This is Part 7 of the "Burnout 2: Point of Impact" Gameplay Walkthrough on the Nintendo GameCube!
Winding Road Grand Prix
It's time that we do another grand prix. This five-race grand prix, the Winding Road Grand Prix, consists of four races, with three of them taking place on a new track. You need to get used to the new tracks. Because we've unlocked the Cop Car in the previous part of the walkthrough, it wouldn't hurt to see how it'll do in a Grand Prix. Let's go!
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Car Used: Cop Car
Transmission: Manual
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01:33: Race #1@ Sunrise Valley Downtown
06:01: Replay
10:55: Race #2 @ Interstate Loop
15:16: Replay
19:47: Race #3 @ Airport Terminal 1 & 2
25:29: Replay
31:21: Race #4 @ Palm Bay Marina
37:05: Replay
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Unlockable(s): N/A
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Done By: Karl Salcedo
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Information about "Burnout 2: Point of Impact"
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: September 30, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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