"Burnout 2: Point of Impact" (GCN) Gameplay Walkthrough Part 32: Getting Close to the End
Thanks for all of the support for the team! This is Part 32 of the "Burnout 2: Point of Impact" Gameplay Walkthrough on the Nintendo GameCube!
Point of Impact Grand Prix - Races #4-6
We are somewhat closer to the end, and we are to wrap up the Point of Impact Grand Prix. This one is continued from Part 31, and in this part, we do the last three races in this one.
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Car Used: Custom Coupe
Transmission: Manual
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[Continued from Part 31]
00:57: Race 4 @ Big Surf Grove [R]
07:28: Replay
13:59: Race 5 @ Palm Bay Marina [R]
19:50: Replay
26:01: Race 6 @ Airport Terminal 1 & 2 [R]
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Unlockable(s):
- Custom Roadster (win the Point of Impact Grand Prix)
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Done By: Karl Salcedo
Check out his channel! https://www.youtube.com/channel/UCGhCLhiZkEXV6q21ZezDnRw
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Information about "Burnout 2: Point of Impact"
Publisher(s): Acclaim Entertainment
Developer(s): Criterion Games
Initial Release Date: September 30, 2002
Platform(s): PlayStation 2, GameCube, Xbox
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