C++ : Does boost use C++11 "inline namespaces" to avoid ABI incompatibilty errors at runtime?
C++ : Does boost use C++11 "inline namespaces" to avoid ABI incompatibilty errors at runtime?
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C++ : Does boost use C++11 "inline namespaces" to avoid ABI incompatibilty errors at runtime?
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runtime? C++11 "inline to Does errors ABI incompatibilty namespaces" avoid use : at C++ boost