C# : Why is the Completed callback from SocketAsyncEventArgs frequently executed in newly created th
C# : Why is the Completed callback from SocketAsyncEventArgs frequently executed in newly created threads instead of using a bounded thread pool?
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C# : Why is the Completed callback from SocketAsyncEventArgs frequently executed in newly created threads instead of using a bounded thread pool?
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newly Why instead the thread C# threads from frequently is created of executed Completed in pool? using callback SocketAsyncEventArgs : a bounded