Call of Duty Modern Warfare 3: Tour of Season One New Maps

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Here's a showcase and some commentary on the new Season One maps for Modern Warfare 3

Prepare for all-new warfare as Season 1 arrives for Call of Duty®: Modern Warfare® III and Call of Duty®: Warzone™. The new season brings more Multiplayer maps; new and returning game modes including Gunfight and Vortex; the next story Act in Zombies; the introduction of Urzikstan in Call of Duty: Warzone, and much more.

MODERN WARFARE III MULTIPLAYER OVERVIEW



Four New Multiplayer maps. Deploy to three brand-new 6v6 maps and one 2v2 map launching, alongside festive reskins of other maps during the Season.
Welcome Back to Gunfight. Go small-team tactical, launching with the new Training Facility map, plus four other returning Gunfight arenas.
New game modes. Test your luck in All or Nothing, wield the one-shot Ray Gun against enemies in the limited-time Vortex arriving in-season, and more!
CODMAS Festive events and Ranked Play. The content continues across Modern Warfare IIII Multiplayer with festive and themed maps and events, as well as the feature-packed, stand-alone competitive Multiplayer mode: Ranked Play returns!

Four New Maps: 6v6 and 2v2

After the arrival of the Carry Forward Core maps, Season 1 expands the Multiplayer map offering with three brand-new 6v6 maps and one 2v2 arena.

Meat (6v6, Core, Launch)



Deploy to the West Coast for some fast-paced butchery, in a compact map centered around the East Bay Meats slaughterhouse. Make use of the new Tac-Stance ability to combine agility with accuracy while weaving through the small confines of the meat locker and processing center. For longer sightlines, stick to the outer loading dock and entrance.

Greece (6v6, Core, Launch)



Test your mettle in a once-idyllic coastal town, where waters at the shore lap at the hull of a burning yacht, signaling disaster. Navigate the city center of this medium-sized map where narrow alleys cut between the lines of shops. Dive into the canal or the sea when you need to reposition and use the copious vantage points that are available to get above your enemies.

Rio (6v6, Core, In-Season)



Take in the vibrant colors of Rio de Janeiro as you battle across an upscale shopping center. Face enemies in tight quarters throughout the mall or move through the vibrant exterior streets in this small- to medium-sized map. Look for vantage points in the covered walkway, over the garage, and on top of vehicles. Spacing is tight, so be ready to engage.

Training Facility (2v2, Gunfight, Launch)



Challenge another duo within the remains of an old warehouse, now repurposed as part of Konni Group’s training facilities. Perch on the second level for a greater view of the area or move through the interior spaces to ambush your enemies. The central shoot house offers plentiful climbing opportunities; use your enhanced abilities to achieve the best angles for the weapons provided in the round.

Gunfight Returns for MWIII, Other Modes Confirmed



Gunfight returns to Call of Duty, pitting two teams of two against one another in a round-based match. There are no respawns, and all players are assigned the same randomized Loadout at the start of each round.

The assigned Loadout changes every two rounds, and you never know what you’ll get; you may be trading shots with Battle Rifles one round and then rushing in with Shotguns the next. In other words, take what you’re given and make it worse.

Each round lasts 40 seconds, in which teams attempt to eliminate the other side. If time runs out and both teams are still alive, an Overtime Flag will spawn on the map for 10 seconds. The first team to capture the flag or eliminate the enemy team wins the round. If neither team wins during Overtime, the team with the most health wins.

The first team to win six rounds wins the match.

Five Gunfight maps at launch: Season 1 brings the new Training Facility map along with four Carry Forward Gunfight maps from Call of Duty: Modern Warfare II: Alley, Blacksite, Exhibit, and Shipment.

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