Call of the Sea - Part 4 - Exploring to find more clues.
Hey everyone and welcome back to Call of the Sea.
To progress through the game we need to solve the puzzle needed at this stone tablet, but first we travel back down into the camps below to see if we have missed any clues on how to solve the puzzle. There are a few generators located around that we are now able to switch on as we have restored the main generator. There is a projector that is now powered and we are able to flick through some slides. This gives us different symbols based on the tide height, we write these down and head back upstairs.
After having a look through our notes we can see the different symbols and the ways they can be used. We locate all the buttons to see what symbols they represent, and then try putting them in the right location. After some time messing with the buttons we manage to solve the puzzle. Once the puzzle is solved a new pathway opens up for us. We walk along the newly places stones and walk up to the top of a pillar. Here we find a small box that Harry had placed with a letter inside. Harry tells us more about his journey and how the crew started to lose there minds over time. Could it be this island? If so why are we not feeling the same after spending time on the island. We continue pushing forward, we must find Harry before something bad happens to him.
The next area we arrive in is very high up the mountain. There are a lot of the horse shoe shaped pillars here and a lot of plants. It seems quite peaceful up here. We see drawings of the creatures singing what could this mean? We look around the area and see more camps so we are defiantly heading in the right direction. In the centre area there is also a lot of tech equipment placed in different locations, these look like speakers. There are also many different drawing around of the creatures singing but each have a different symbol. This must be the next clue to the puzzle ahead.
Whilst looking around the camp we also find another grave as another crew member must have lost there life on this island. What could have happened to him? There is also a turbine generator in the camp that we must get working. After fixing the gears we are able to get the generator working again, the find step is to flick the switch at the end of the camp. However, when we do this the switch shocks us, throwing up off the tower and knocking us out.
We wake up again in another strange place, check back next time as we continue playing through the game and solve more puzzles together.
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