
Cally's Trials Let's Play Part 18 - Spike Gun Interacts With Other Objects Oddly
Last video I noticed a hit box for an enemy that I thought was strange, and this time I found out that the spike gun projectiles can cause funky things to occur. Unlike all the other projectiles, since they form platforms for the player to jump on, they have a short-term permanence to them. When several of them are staggered on top of each other, they interact with other moving objects on screen, and can cause unintended things to happen. It's easier to watch than explain through text, but I'm just glad this doesn't crash the game. Oddities aren't necessarily worth complaining over, in my eyes.
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