C&C Generals: Zero Hour - Challenge - Infantry VS US Air Force - General Fai VS Prince Kassad

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General "Anvil" Shin Fai: "Anvil" specializes in infantry units and has a significant early tactical advantage against the infantry of other Generals. All infantry under his command start as veterans; He also can requisition elite Minigunners to replace the standard Red Guardsmen. These high-caliber weapons they carry are the bane of aircraft in larger numbers. However, he is unable to build heavier battle tanks, but is still able to deploy primarily anti-personnel and support vehicles. This reliance on infantry leaves his force very vulnerable to the effects of radiation and toxins; and under less common circumstances, mass vehicle rushes, where infantry are vulnerable to being run over, yet, if his abilities and advantages are used properly and efficiently, will bring swift defeat to opposing forces. He is not faced in the General's Challenge.

Prince Kassad: A GLA General specializing in stealth tactics. All of his buildings can be covered in camo netting, making them invisible to most enemy units, he gets an improved GPS Scrambler ability, allowing him to cloak more units than other GLA cells can in a period of time, and has improved stealth Rebels. He also has cheaper Hijackers from the start that are always stealthed. He cannot build main battle tanks, or long range SCUD launchers. Ambush, surprise, harassment and attrition are the optimal strategies for Kassad's forces. However, the lack of heavy armor leaves them even more vulnerable than regular GLA cells to direct and concentrated assaults. Also, the inability to deploy long range SCUD launchers means that at most times, his forces operate without in-direct fire support. The stealthy presence of his forces provide a psychological edge over human opponents, but AI can somewhat detect the player's presence without using satellite scans or other stealth-detecting devices.




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