C&C Tiberian Sun Firestorm - GDI Finale Core of the Problem Hard Difficulty
Playthrough of Tiberian Sun Firestorm GDI mission 9 - Core of the Problem on hard difficulty.
You foiled my plans one time too many CABAL.
With both Cyborg Production Plant and Harvesting Site reduced to rubble, the assault on CABAL primary data core begins. Nod forces are creating a diversion for your forces, so your task is to breach through, build up the base and end this mechanical menace for good.
Welcome to the endgame. Your task is simple - destroy CABAL's data core. However, on your path there are several of extremely annoying outposts, Cyborg Reapers, Visceroids and weirdly passive AI. Deal with the enemy forces blocking your way with aid of ever trusty EMP tank and clear the path for the MCV.
Prepare yourself for annoying missile strikes and map wide EMP. Your first target is located West of your position - its the set of Missile SIlos that you can capture/destroy and first radio station that you need to capture. Use Hover MLRS to clear the area of Cyborg Reapers and destroy a bridge, then ferry an APC with engineers there. Thats one problem solved.
Second issue may be an attack from behind with a large number of Cyborgs/Commandos. Use Titans and Jump Jet troopers to clear them out. After that, it could be a good opportunity to deal with annoying EMP station. Scout the NE area of the map using Jump Jets. If one of them can land, use them to reveal the area around EMP station and then wipe it out using Cluster Missile or Ion Cannon. In meanwhile gather an army to shut down primary mining facility directly North of you. If possible, capture the refineries for cash boost and possible expansion options.
Once that is done, split your forces - part of team clears out CABAL's airbase, the other set moves into mini base located to the West, both containing Radio stations. You have a choice of capturing them now (i do advise capturing the Airbase station as it seems to stop the flow of incoming Banshee strikes) or leave the one in ConYard base alone for now. You have also an option to skip or destroy bigger base located to the west past the Veinholes in the middle.
Anyway, capturing all of stations will disable the Firestorm defense around CABAL core, reveal the map and will cause the COre Defender to start marching towards your position. You see, i had a plan for this part. You remember the heroic EMP tank from start of mission. I wanted for him to become a legend. A hero of our times, who in desperate moment would disable the core defense and help take it out. Turns out bastard is immune to EMP. I wasted days trying to get this to work.
With Core Defender eating the dust, all that is need for you is to clear the CABAL's core and then find out what is the connection between Paul Cortez and Dr. Boudreau. Onto the Nod campaign.
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