Castlevania: Symphony of the Night 【Undub】 ~ Part 12

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Castlevania: Symphony of the Night (悪魔城ドラキュラX 月下の夜想曲, Devil's Castle Dracula X: Nocturne in the Moonlight) is a platform-adventure action role-playing game developed and published by Konami in 1997 for the PlayStation. It is the direct sequel to Castlevania: Rondo of Blood and features Dracula's dhampir son Alucard as the protagonist.

Developer(s): Konami Computer Entertainment Tokyo
Publisher(s): Konami
Director(s): Toru Hagihara, Koji Igarashi
Producer(s): Toru Hagihara
Artist(s): Ayami Kojima
Writer(s): Koji Igarashi, Toshiharu Furukawa
Composer(s): Michiru Yamane
Platform(s): PlayStation
Release date(s): March 20 1997
Genre(s): Platform-adventure, action RPG
Language: English Texts / Japanese Voices
Played on ePSXe 1.9.25

Like many installments of the Castlevania series, Castlevania: Symphony of the Night uses a 2D side-scrolling style of gameplay. The objective of the game is to guide the main player character Alucard through the undead-filled castle as he sets out to defeat the vampire Dracula. The game uses a non-linear style of gameplay; however, at the beginning, Alucard can access only certain areas of the castle. By obtaining the three forms (wolf, bat, and mist) that he can shapeshift into, he gradually explores the castle. A map carried by Alucard is automatically updated to show the player's progress through the castle.

Protagonists in previous games of the series use whips as their main weapon. In Castlevania: Symphony of the Night, Alucard can find and use weapons ranging from edged weapons like swords and knives to brass knuckles and expendable items such as bombs or javelins. He can also obtain health restoratives, equipment and items that boost his attributes; these are located on an inventory. Relics found throughout the castle provide Alucard with abilities, such as the ability to double jump. A bestiary kept by the castle's librarian, who also functions as a shopkeeper, shows the monsters encountered by the player and the items they drop when defeated.

Castlevania: Symphony of the Night incorporates elements found in role-playing games. Alucard's hit points determine the maximum amount of damage he can withstand before dying while his magic points decide how frequently a magical attack may be cast. Alucard has four other attributes: strength – the power of his physical attack; defense – his resilience to damage inflicted by the monsters; intelligence – the recovery speed of magic points; and luck – the frequency that items are dropped by enemies. Defeating monsters provides him with experience points and he will level up after reaching a predetermined amount, increasing his attributes in the process. Alucard may cast eight different spells, which requires the player to input directional combinations and will use up varying amounts of his magic points. During the course of the game, Alucard can acquire the ability to summon familiars, which function as complementary entities, aiding him in battle and exploration. The North American version of the game includes the Fairy, Demon, Ghost, Bat, and Sword familiars. The original Japanese version also includes the familiars Nose Devil (functionally identical to the Demon but with a Tengu mask) and Pixie.

Alternative modes of gameplay can be unlocked after the completion of the game. By inputting Richter Belmont's name as the user name, the player can choose to play as Richter, who uses a whip as his main weapon and various sub-weapons. Two alternative modes have Alucard as the player character with certain items and increased or decreased attributes. In the Sega Saturn and PSP remake of Rondo of Blood, Maria Renard is also playable, by selecting her before starting a game in the Saturn version, or by inputting her name in the save file naming screen after beating the game with Alucard once in the PSP version.







Tags:
Castlevania
Symphony of the Night
悪魔城ドラキュラX
月下の夜想曲
Devil's Castle Dracula X
Nocturne in the Moonlight
Konami
Platform-adventure
action RPG