Cerebrus | No Failure Run
Another entry in Vargskelethor's 2nd Doom contest that has a particularly difficult bullethell section. Even harder than JJ, despite not being completely Touhou themed.
Actually, literally the only thing that's related to the thing was the music playing at the end. Which I ended up replacing in this playthrough due to me just being sick of Bad Apple at this point (I'm sure anyone would after listening to hundreds of remixes of it eventually).
As I said before, this boss is significantly harder than Cirno in JJ. Cerebrus uses time stop, massive amount of plasma shots, master sparks, rockets, BFG shots, and worst of all, teleports. Takes quite a bit of retries before I finally nailed all of it in one shot. You'll see me saving quite a bit of resources to nail the miserable skunk as fast as possible the moment the third phase kicks in.
Mods Used:
Cerebrus: https://vargskelethor.me/winners2/
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Footsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=35388
Good Ol' HUD: https://forum.zdoom.org/viewtopic.php?f=46&t=54123
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509