Chicken Invaders 1 Remastered (BETA) - Full Game Walkthrough (120 Waves)

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Chicken Invaders 1 Remastered (BETA V0.1) - (1999 - 2023)
Full Game Walkthrough (120 Waves - No Cheat)

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This is the final touch, IA has released the new Chicken Invaders 1 Remastered with Beta version. IA: 'In customary CIU development fashion, this has had approximately zero testing done on it, so… welcome to the beta." As you know this game was actually first time released the chicken invaders and that's it!

Original CI1:
- The original game with DOS version was created in 1997.

- The original game was created in 1999.

- It’s a pure 2D game using DirectX 6.0 (and later DirectX 7.0). Specifically, the “DirectDraw” part.

*Odds and Ends
- In no particular order, some other relevant notes about the remaster:

- Uppercase letters I’ve decided to keep all existing in-mission text strictly lowercase, as in the original. Any new text as well as anything in the wrapper uses uppercase letters, naturally.

- Lives HUD. I have fixed the “right player’s lives extend outside the screen” issue. This appears to be an oversight in the original, since the code to right-justify the missiles is literally on the very next line – I just didn’t apply the same treatment to the lives for some reason.

- Player 1 and Player 2. In the remaster, the left player (Player 1) is controlled by the mouse or the arrow keys, and the right player (Player 2) is controlled by WASD. This is the opposite from the original. I think the thought behind that decision was that when two players are sitting on the same computer, the left one (physically) would be using WASD and the right one the arrow keys. But it seems non-standard nowadays, so I flipped it around.

- Visual Studio stale builds. I wasted some time trying to understand why my code changes would not appear in the game. Turns out that Visual Studio, even in 2022, has a nasty habit of unilaterally deciding not to re-link the .exe properly, resulting is stale builds. The easier way to detect this is to set a breakpoint in your new code. If the breakpoint is always shown as “inactive”, then you need to clean the whole solution and rebuild.

- Fader. I’ve implemented a circular fader specific to this episode.

- Reset scores. I’ve added a “reset high scores” button in the options menu.

- Cheats. Oh, yes!

Here the link on forum Chicken Invaders for CI1 Remastered, Enjoy it!
https://forum.chickeninvaders.com/t/chicken-invaders-1-remastered-11/26485?u=deadlykevin

Edited: Chicken Invaders 1 Remastered is Official now!
Download Chicken Invaders 1/Remastered on InterAction Studio:
https://www.interactionstudios.com/chickeninvaders.php

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