Choke Spots - Strategic Balancing in Multiplayer Map Design ➣ RagnarRox
Let's talk about one of the basic principles in multiplayer map design: Choke Spots (or choke points or control points or bottlenecks) are parts in the map where the flow is narrowed down to a concentrated area where most of the fighting takes place.
We analyze the classic Counter-Strike map de_dust for this.
If you want to support us, please visit our Patreon page.
http://ragnarrox.com/patreon/
Facebook: http://facebook.ragnarrox.com/
Twitter: http://twitter.ragnarrox.com/
Steam: http://steam.ragnarrox.com/
By the way, I'm Ragnar and this game design show's called RagnarRox - with 2 r's and 1 x ➣ not Ragnarox, not RagnarRoxx, nor Ragnar Rox.
Other Videos By RagnarRox
Other Statistics
Counter-Strike 2 Statistics For RagnarRox
RagnarRox presently has 12,372 views for Counter-Strike 2 across 1 video, and less than an hour worth of Counter-Strike 2 videos were uploaded to his channel. This makes up less than 0.19% of the total overall content on RagnarRox's YouTube channel.