Chrono Trigger Walkthrough - Part 25

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Chrono Trigger
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Category:
Walkthrough
Duration: 7:00
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Alright, let's do this. As we step on the bridge, Ozzie, one of Magus' generals fails miserably at intimidating us. He throws some weak skeletons our way but we hardly care, at least until he merges some skeletons to create Zombor, the next boss. Zombor is divided into an upper and a lower part. The top gets healed by fire and lightning, the bottom gets healed by water and shadow. I do the usual strategy of destroying the bottom part with fire/lightning and then going after the top with Antipode. Zombor eventually dies so the bridge is successfully defended. And we did it all on our own. We can now access the southern areas in 600 A.D. which we will explore next time.

Note: I should start calling the villages by their names. In 600 A.D. and 1000 A.D., the village to the top (next to Leene Square/Truce Canyon respectively) is called Truce, the village to the very south is called Porre and the middle village that only exists in 600 A.D. is called Dorino. The village in 1000 A.D. with Melchior's Hut and the Heckran Cave next to it is called Medina. Just thought I'd get that outta the way.







Tags:
Chrono
Trigger
Walkthrough
Playthrough



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