Citra Triple Test - The Legend of Zelda Series
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The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask 3D, and the Legend of Zelda: A Link Between Worlds on the Citra Emulator in 4k Resolution. All 3 games run great when shaders are compiled. i did notice on Ocarina of Time 3D that in the Items/Gear Menu that the items don't show their icons yet are still selectable, i did not play Majora's mask far enough in the video to see if that game had the same issue. all 3 games ran using the latest Build of Citra as of 5/31/2020
00:00 Start
00:28 The Legend of Zelda: Ocarina of Time 3D
30:43 The Legend of Zelda: Majora's Mask
43:09 The Legend of Zelda: A Link Through Time
The Settings i used for these games are as followed (any settings not listed are left on default)
GRAPHICS/ENHANCEMENTS
Internal Resolution - 9x Native [3600x2100]
Use Disk Shader Cache
GRAPHICS/ADVANCED
Enable Hardware Renderer
Enable Hardware Shader
Enable VSync
AUDIO
Enable Audio Stretching
Any Games i should test? Leave a comment and if i have the game ill be sure to test it.
Specs: RTX 2080, i7-9700K with 16GB of ram and running Windows 10.
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