Civilization 7 has a LEGACY Issue
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Civilization 7, love it or hate it, changed the formula. Following the design philosophy of thirds - one third the same, one third refined, and one third new. We've talked about the problems people face in Civ 7 before - from a lackluster AI through to missing maps, but today we're talking about the one big problem that seems to divide the civ community. I argue it's a legacy problem. At a simple level, it's the problem of non civ and leader pairs and the aged legacy system they're built around. On a wider level, Civilization 7 is fighting against it's own successful legacy in Civ 5 and Civ 6. Let's talk about the one big, overarching problem with civ 7, and a few ideas on how it might be remedied moving forward. Thanks for watching!
Thanks also to Stardock for sponsoring a section of this video. Why not give Elemental Reforged a Wishlist today!
https://nwzo.io/click/7b4vc/JumboPixel
TIMECARDS
0:00 - Civilization has one BIG problem
0:28 - Civ's "Rule of Thirds"
1:30 - Civ 7 has a legacy problem
4:35 - The "Classic" Solution
6:06 - A Uniquely Civ 7 Solution
7:40 - Early Access
9:48 - Fighting Against Yourself
10:30 - A chance to do better?
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