CIVILIZATION IV and PLANET ZOO - Original Soundchat - Episode 240
THIS WEEK: Peter dives into 4X strategy to guide a growing empire towards supremacy in Civilization IV and Joe builds a public collection of animals while dealing with all of the elements that go into running that business with J.J. Ipsen's work in Planet Zoo.
TIMESTAMPS
00:00:00 - Intro
00:05:42 - Composer Headlines
00:07:46 - GAME 1: CIVILIZATION IV
00:20:48 - Composer History: Christopher Tin
00:28:43 - Critical Track #1
00:32:59 - Critical Track #2
00:37:08 - Critical Track #3
00:39:42 - Critical Track #4
00:43:40 - Critical Track #5
00:46:52 - Cutting Room Floor
00:52:42 - Transition
00:54:09 - GAME 2: PLANET ZOO
01:08:01 - Composer History: J.J. Ipsen
01:09:36 - Critical Track #1
01:12:03 - Critical Track #2
01:14:39 - Critical Track #3
01:16:45 - Critical Track #4
01:19:22 - Critical Track #5
01:22:01 - Cutting Room Floor
01:27:28 - Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called "beeps and boops."