RULE OF ROSE and SUPER MARIO WORLD - Original Soundchat - Episode 247
THIS WEEK: Joe finds himself trapped on an airship with the worst group of children and a faithful dog named Brown with Yutaka Minobe's work in Rule of Rose and Peter takes the 2D platformer to the next level with Nintendo's 16-bit debut on SNES in Super Mario World.
TIMESTAMPS
00:00:00 - Intro
00:05:45 - GAME 1: RULE OF ROSE
00:30:35 - Composer History: Yutaka Minobe
00:33:53 - Critical Track #1
00:36:57 - Critical Track #2
00:39:47 - Critical Track #3
00:42:14 - Critical Track #4
00:44:27 - Critical Track #5
00:46:19 - Cutting Room Floor
00:51:52 - Transition
00:53:42 - GAME 2: SUPER MARIO WORLD
01:10:47 - Composer History: Soichi Noriki
01:16:16 - Critical Track #1
01:18:33 - Critical Track #2
01:21:37 - Critical Track #3
01:24:22 - Critical Track #4
01:26:41 - Critical Track #5
01:29:48 - Cutting Room Floor
01:36:28 - Outro
Welcome to Original Soundchat, where video game music is a work of art! In this new weekly show, hosts Joe DeVader and Peter Spezia are talking about their favorite game soundtracks. This involves taking a deep dive into the creation and history behind those classic OSTs, while highlighting some key tracks along the way. Join them as they shine a light on the often-forgotten composers that make our games sound great, and prove that game music has come a long way from the days of so-called "beeps and boops."