Clash Of Clans - Part 81 - Update Review - NO REVENGE & WEEKLY SHIELD?
In this episode 81 of Clash of Clans Strategy, I review some of the highlights of update 5.64.
I know this episode comes out a little late and actually I almost decided not to make this video because all updates are mostly known by now. However, due to new development in the unannounced update that sparks my interest and namely the removal of the Revenge option & ability to buy 7 days shield for players who have above 3200 trophies.
My humble suggestion to supercell is to change the rules & winning condition of the bi-weekly tournament to count the total number of attack & defense wins MINUS the attack & defense lose of the clan instead of total trophies.
The loophole is a little hard to achieve as people will organise a clan wide drop in trophies once before the tournament starts and start attacking after it begin but once they start winning they have to stop losing in both attack & defense.
Supercell will boost their profit by players boosting both elixir collector & training speed to attack more often and ALSO buy shield to reduce defense losses.
However, this method will make the tournament much more fairer to active clans and those clans that are really good in winning both attack & defense...instead of hiding behind shields.
Any members who joins a clan during a tournament will bring it's number of winning & losses over to the new clan so there's no cheating.
This tournament using winning of attack/defense minus the losses idea can also reduce farming clans and push players into building more trophy bases in the high town hall players.
Subscribe to my blip.tv video as well for deleted videos taken long time ago to see how bad I was hehe http://blip.tv/simonvideo
Add me as friend to facebook.com/simontay78 or twitter @simontay78
Kindly do join the facebook group facebook.com/groups/simonvideo
Alternatively you can also join google+ communities https://plus.google.com/communities/105233572054334336402
I edited the videos using iMovie 11 The voice in the video is me.
This is a tutorial commentary to teach people how to play the game more strategically. Music on this video is royalty free via iMovie
Credits:
----------
Game: Clash of Clans
Developer: Supercell
Supercell grants you a limited, revocable, non-exclusive, non-transferable right to post a gameplay (up to 15 minutes) for Clash Clans ("Licensed Material") on YouTube. This license is granted without any warranty of any kind, and on "as is" and "as available basis". You will use Licensed Material on your own risk and cost. Supercell may revoke this license at any time in its sole discretion without any liability to you. Please include the following copyright notice in the Licensed Material (c) Supercell 2013.
Best regards,
Janne Snellman
COO & CFO
Supercell
The starting & end credits are made using royalty free icons found online for various social networks and added using Keynote to make the animations with a green screen effects.
Check out http://www.youtube.com/watch?v=nicxChgh9PM on how I use keynote to make the intro
Introduction iMovie royalty free music
Sound title: "Investigation Short"
Ending iMovie royalty free music
Sound title: "Stepping Out Short"
http://images.apple.com/legal/sla/docs/iLife11.pdf
"Except as otherwise provided, all Sample Content included in iMovie may be used on a royalty-free basis in your own video projects but may not be distributed on a standalone basis."
Other Videos By Simon Tay
Other Statistics
Clash of Clans Statistics For Simon Tay
Currently, Simon Tay has 13,016,913 views for Clash of Clans across 353 videos. His channel published over 3 days worth of content for the game, roughly 63.41% of Clash of Clans content that Simon Tay has uploaded to YouTube.


