Classic Art - Analogy for Game Development
27/06/2015 - 2. presentation - Fest Anča - Game Days, http://www.festanca.sk/
Richard Masa - http://invokerstudio.com - Hungary
Is a game an art form? What does the creating of art mean to me? What does the creating of a game mean to me? The euphoria of realizing that “IT IS ALIVE!”
Richard Masa was born in the former Yugoslavia, and had a happy childhood with comics, movies and games. He graduated from the Hungarian Fine Art Academy as a painter and art teacher. Since then he has worked as a concept artist, animator and director on multiple game projects in numerous companies. In between he has developed Gray Matter with Jane Jensen in his own Tonuzaba Entertainment game studio. In 2013 he established his newest indie game company, the Invoker Studio.
SK:
Tradičné umenie ako analógia k vývoju hier
Je videohra formou umenia? Čo pre mňa znamená umelecká tvorba? Čo pre mňa znamená tvorba hry? No predsa eufóriu z uvedomenia si, že „JE TO NA SVETE!“
Richard Masa sa narodil v bývalej Juhoslávii, mal šťastné detstvo plné komiksov, filmov a hier. Vyštudoval maľbu a učiteľstvo výtvarnej výchovy na Maďarskej akadémii výtvarných umení. Odvtedy pracuje ako výtvarník, animátor a režisér na viacerých hrených projektech v rôznych spoločnostiach. Spolupracoval s Jane Jensen na vývoji hry Gray Matter, ktorá vznikala v jeho štúdiu Tonuzaba Entertainment. V roku 2013 si založil nové nezávislé herné štúdio the Invoker Studio.
ABOUT:
The event is organised by Sector.sk(http://www.sector.sk/) and Game Dev Hub(http://www.gamedevhub.org/) in cooperation with Fest Anča International Animation Festival.