Coding Challenge #98.3: Quadtree Collisions - Part 3
In this multi-part coding challenge, I implement a Quadtree data structure in JavaScript and visualize it with p5.js. Code: https://thecodingtrain.com/challenges/98-quadtree
p5.js Web Editor Sketches:
πΉοΈ Quadtree Parts 1 & 2: https://editor.p5js.org/codingtrain/sketches/g7LnWQ42x
πΉοΈ Quadtree - Part 3: https://editor.p5js.org/codingtrain/sketches/CDMjU0GIK
Other Parts of this Challenge:
πΊ Quadtree - Part 1: https://youtu.be/OJxEcs0w_kE
πΊ Quadtree - Part 2: https://youtu.be/QQx_NmCIuCY
π₯ Next video: https://youtu.be/KtPpoMThKUs?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ All videos: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
References:
πΎ Quadtree repo: https://github.com/CodingTrain/QuadTree
π Quadtree on Wikipedia: https://en.wikipedia.org/wiki/Quadtree
Live Stream Archive:
π΄ Quadtree Live Stream: https://youtu.be/MxnqJGwu2cc
Related Coding Challenges:
π #65 Binary Tree: https://youtu.be/ZNH0MuQ51m4
π #68 Breadth-First Search: https://youtu.be/piBq7VD0ZSo
π #72 Frogger: https://youtu.be/giXV6xErw0Y
Timestamps:
0:00 Quadtree Part 3--apply the algorithm to particle system collisions
1:05 Start with a Particle class
2:29 Add particle checking
6:00 Add the quadtree
9:01 Add userdata property to the point object
10:39 Re-create quadtree object every frame
12:52 Query a circular range
17:00 Conclusion and suggested variations
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
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π₯ Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
π p5.js: https://p5js.org
π p5.js Web Editor: https://editor.p5js.org/
π Processing: https://processing.org
π Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct
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#quadtreedatastructure #quadtreecollisiondetection #javascript #p5js