Command & Conquer Red Alert 2: Yuri's Revenge Hard - Allied Campaign - Brain Dead 1/1
The best piece of advice I can give for this level is to take it slow.
The reinforcements won't trigger until after you build a Radar.
If you're going to hole up and collect a lot of money place another Bunker at each location, and maybe a handful of subs at either landing bay (a few promoted would be nice).
Remember to take the Derrick on the island, and place a Refinery there.
A couplle more things you could do is get an extra War Factory/Construction Yard/Sub Pen and then when you have a well defended base and about $12,000 place the Radar.
Get working on tecching up straight away, and you'll want a Chronosphere and some Prisms as well as a Battle Fortress with Chrono Legionnaires. Heck, if you're playing slowly and you have those extra War Factories fill 9 Transports up with Prisms, Mirages and a couple of Battle Fortress. An Ore Purifier will help a lot too.
Also you'll want some Aircraft Carriers to deal with the Mutator, Power, and secondary base (just waypoint mode them).
Chronoshift your vehicle laden Transports to the SE corner and take out the Dominator.
A nuke and weather storm beng built round about now as well as back up Prisms and Mirages if you've got the cash should be good too.
It's not a particularly hard level, like other levels, prioritise mind control units and this time Magnetrons (who draw your Prisms for Gattling bait).
It's definitely longer than the Soviet equivalent, but as long as you keep the important structures on the starting island, it can't go too wrong.
Just make sure to take out the Dominator and Mutator and keep the first island well defended and you'll do ok.
Another attacking option is Kirovs, they're slow but with the Machine Shop they're pretty durable, and of course they're very powerful. Chronoshifting Apocalypses to back them up could be good too, but again watch out for Masterminds.
I'm pretty sure this is another level I could cut a chunk out of., probably up to about 13 minutes.Just by using the initial attacking force better.
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