Command & Conquer Red Alert 2: Yuri's Revenge Hard - Allied Campaign - Trick Or Treaty 1/1
The way to make this level is to garrison buildings along the northern 'edge' of the map. Capture the Derricks and Tech buildings quick too.
Garrison the two structures by Parliament, and look to the east, there are gaps in the trees for defensive structures.
Get a few IFVs by the Hospital to help with Disks later.
A couple each of Pillboxes, Patriots and Prisms (as well as the garrisoned buildings) will do for defending Parliament.
Get an Ore Purifier out quickly too, and before Yuri comes, a couple of Engineers in your base.
When the time comes, pay attention to garrisoned structures. If a Gattling Tank is out ranging the building, evacuate and re-garrison quickly.
You should have time to focus on a handful of Prisms and Rocketeers for the final assault.
Prisms should be placed behind your IFVs leave about 5-6 squares between them just in case). Rocketeers should be placed deep within your main base.
When the Masterminds come, focus on them.
Yuri will use Boomers once the land assault is finished, use your Soviet Navy to take them out, and send the Rocketeers round back to take out the Sub Pen.
Your Prisms will have NO trouble with the Yuri base, particularly if you target the Derricks within it. Your Prisms will out range the Psychic Towers.
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