Commander Keen 2 - grinding for lives, ammo, and score

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https://www.patreon.com/ulillillia --- I've never played Commander Keen 2 before. Thanks to the Internet Archive, I was able to get it. It seems to play exactly the same as Commander Keen 1. The scoring items are different... though the teddy bears still reign supreme for that mega 5000 points and there's still the sodas for 200 points. This is the level for Paris, for which, while recording the video, was the first time I saw it as, before I started recording this, I had no idea what city was the focus point for this level.

I start by quickly ascending the series of platforms via the pogo, going straight up for the 200-point soda, then veering to the right to get 2 sodas and 2 burgers (the burgers are 500 points). From there, I head far to the left but stop where the wolf-like things are that like to jump random heights. I get into that area and get the ammo boost and 3 burgers. Back up again, I skip the 2 sodas but get the 4 burgers which often also gets the 2 sodas. Instead of following the chocolates (100 points each) down, I veer into that odd chute to the right. This leads to 2 wolves and more ammo, plus a slice of pie. The pie is 1000 points. I usually take the left path as it's safer to deal with the 2 wolves here that way. Plus, I can get the 5 sodas as the bottom for a quick 1000 points. Just before the energized ground, there's an odd high spot I use, together with the pogo, to get the 2 pie pieces directly above. An easy jump to the right ledge gets another 2 pie pieces. This is where I need to make a more difficult jump, but it's much easier than it appears. For this, I just wait for that red robot to reach the bottom right corner. I get out the pogo at the right edge without any height boosting, just using the pogo's normal jumping height. By the time I land, I land on that red robot thing and it's then that I need the full jumping height of the pogo to get into that area to the right. I jump the first gap and get the ammo. For the 8 teddy bears here, 2 full extra lives' worth, I wait for that robot to move just enough to the left from the right edge before I drop down. I then carefully move to the right, stopping when the robot does unless I can get the last teddy bear where, in that case, I just deliberately die so I can restart the level and do it again.

Each round gets roughly 52,900 points, 9 additional ammo (it varies some, but 9 is the base), and roughly 2 2/3 extra lives (1 2/3 actual gained per round, since you must lose one in order to reset the level - clearing the level prevents you from accessing it again so I must avoid that at all costs unless it's the very last possible level left in the game where clearing it completes the game as a whole.).







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Commander Keen



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